basically working version

This commit is contained in:
Dmitry Fedotov
2025-04-07 02:04:18 +03:00
parent e84d6c6054
commit b4b4166566
5 changed files with 175 additions and 84 deletions

View File

@@ -1,38 +1,72 @@
use crate::game;
use crate::player;
use crate::game::{Board, Cell};
use crate::player::{Player, PlayerConsole};
pub struct Engine {
players: Vec<player::PlayerConsole>,
players: Vec<Box<dyn Player>>,
turn: usize,
board: game::Board,
board: Board,
x: usize,
}
impl Engine {
pub fn new() -> Engine {
let p1 = player::PlayerConsole::new("P1", game::CELL_X);
let p2 = player::PlayerConsole::new("P2", game::CELL_O);
// TODO: accept players as args
let p1 = PlayerConsole::new("Gopher");
let p2 = PlayerConsole::new("Rustacean");
let board = game::Board::new();
let board = Board::new();
Engine {
players: vec![p1, p2],
players: vec![Box::new(p1), Box::new(p2)],
turn: 0,
board: board,
x: 0,
}
}
pub fn run(&mut self) -> Result<(), Box<dyn std::error::Error>> {
loop {
// setup new game for players
self.players[self.x].start_new_game(Cell::X)?;
self.players[(self.x + 1) % 2].start_new_game(Cell::O)?;
// reset board
self.board.reset();
self.turn = self.x;
// run game
self.run_single_game()?;
// switch sides
self.x = (self.x + 1) % 2
}
}
fn run_single_game(&mut self) -> Result<(), Box<dyn std::error::Error>> {
loop {
println!("{}", self.board);
// request move from player, fail if there is error
let m = self.players[self.turn].request_move(&self.board)?;
let ok = self.board.put(m);
if !ok {
if !self.board.is_valid_move(&m) {
println!("invalid move");
continue;
}
let winner = self.board.has_winner();
if winner != game::CELL_EMPTY {
println!("the winner is {}", self.players[self.turn].name());
// apply move
self.board.apply(m)?;
// check if there is a winner
if let Some(_winner) = self.board.has_winner() {
println!("{} wins!", self.players[self.turn].name());
println!("{}", self.board);
break;
}
if !self.board.valid_moves_available() {
println!("It's a draw!");
println!("{}", self.board);
break;
}