Co-authored-by: Dmitry Fedotov <dmitry@uint32.ru> Co-committed-by: Dmitry Fedotov <dmitry@uint32.ru>
328 lines
6.3 KiB
Go
328 lines
6.3 KiB
Go
package watchdog
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import (
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"context"
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"errors"
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"slices"
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"sync"
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"time"
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)
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var (
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ErrNotConfigured = errors.New("no checks configured")
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ErrNotRunning = errors.New("watchdog is not running")
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)
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// Watchdog keeps checks to run either periodically
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// or on demand.
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type Watchdog struct {
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checks []*wdCheck
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mu sync.Mutex
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monitoring bool // is monitoring currently in progress
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events chan CheckResult // output channel
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limiter chan struct{} // TODO: use proper limiter here
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timeout time.Duration
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running int
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}
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type wdCheck struct {
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check Check
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stop chan struct{}
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}
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// New creates instance of Watchdog with
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// provided checks.
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func New(checks ...Check) *Watchdog {
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ch := make([]*wdCheck, len(checks))
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for i := range checks {
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ch[i] = &wdCheck{
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check: checks[i],
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}
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}
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w := &Watchdog{
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checks: ch,
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}
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return w
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}
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func (w *Watchdog) ListChecks() []Check {
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w.mu.Lock()
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defer w.mu.Unlock()
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out := make([]Check, len(w.checks))
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for i := range w.checks {
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out[i] = w.checks[i].check
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}
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return out
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}
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// SetTimeout sets timeout for all checks that
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// get started with Start method. Changing this
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// value does not affect running checks.
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// Watchdog does not enforce this timeout, it
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// just passes context.WithTimemout to check functions.
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// If this method is not called the default timeout
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// of 10 seconds is used.
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func (w *Watchdog) SetTimeout(d time.Duration) {
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w.mu.Lock()
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defer w.mu.Unlock()
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w.timeout = d
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}
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// AddChecks adds checks to the group.
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// If monitoring is in progress then monitoring it started for the newly added
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// check as well.
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// Check may have duplicate Name fields but note that RemoveChecks removes checks
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// by their Name fields.
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func (w *Watchdog) AddChecks(checks ...Check) {
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w.mu.Lock()
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defer w.mu.Unlock()
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for i := range checks {
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nc := &wdCheck{
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check: checks[i],
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}
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w.checks = append(w.checks, nc)
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if w.monitoring {
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w.startMonitoring(nc)
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}
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}
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}
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// RemoveChecks removes the named checks.
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func (w *Watchdog) RemoveChecks(names ...string) {
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w.mu.Lock()
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defer w.mu.Unlock()
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remaining := make([]*wdCheck, 0, len(w.checks)-len(names))
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for _, c := range w.checks {
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if slices.Contains(names, c.check.Name) {
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if w.monitoring {
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w.stopMonitoring(c)
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}
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continue
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}
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remaining = append(remaining, c)
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}
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w.checks = remaining
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}
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// Start starts monitoring.
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// Subsequent calls to start return the SAME channel. If you need
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// to have more that one reader from the channel - fan out on your side.
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// On start Watchdog runs all provided check and pushes current status of checks of
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// to the channel.
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// Subsequently if check func returns different status or if it returns an error the
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// result is pushed to the channel.
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// Concurrency argument limits the number of checks that can run concurrently. 0 means no
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// limit (all checks may run concurrently).
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func (w *Watchdog) Start(concurrency int) (<-chan CheckResult, error) {
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w.mu.Lock()
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defer w.mu.Unlock()
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if len(w.checks) == 0 {
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return nil, ErrNotConfigured
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}
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if w.monitoring {
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return w.events, nil
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}
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if concurrency == 0 {
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concurrency = len(w.checks)
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}
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if w.timeout == 0 {
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w.timeout = DefaultTimeout
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}
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w.events = make(chan CheckResult, concurrency)
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w.limiter = make(chan struct{}, concurrency)
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for i := range w.checks {
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w.startMonitoring(w.checks[i])
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}
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w.monitoring = true
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return w.events, nil
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}
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// Stop stops execution of checks.
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// Subsequent calls return ErrNotRunning.
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func (w *Watchdog) Stop() error {
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w.mu.Lock()
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defer w.mu.Unlock()
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if !w.monitoring {
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return ErrNotRunning
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}
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for i := range w.checks {
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w.stopMonitoring(w.checks[i])
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}
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return nil
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}
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// RunImmediately runs configured checks concurrently and returns results.
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// Setting concurrency to 0 means that all check of the group are allowed to run simultaneously.
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// Otherwise at most concurrency checks will be allowed to run simultaneously.
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func (w *Watchdog) RunImmediately(ctx context.Context, concurrency int) ([]CheckResult, error) {
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w.mu.Lock()
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if len(w.checks) == 0 {
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w.mu.Unlock()
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return nil, ErrNotConfigured
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}
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cp := w.copyChecks()
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w.mu.Unlock() // release
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if concurrency == 0 {
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concurrency = len(cp)
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}
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statuses := runChecksConcurrently(ctx, cp, concurrency)
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slices.SortFunc(statuses, func(a, b CheckResult) int {
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if a.Name < b.Name {
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return -1
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} else if a.Name > b.Name {
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return 1
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}
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return 0
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})
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return statuses, nil
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}
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func (w *Watchdog) copyChecks() []Check {
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cp := make([]Check, len(w.checks))
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for i := range w.checks {
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cp[i] = w.checks[i].check
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}
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return cp
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}
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func (w *Watchdog) startMonitoring(wdc *wdCheck) {
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wdc.stop = make(chan struct{})
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state := CheckResult{}
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ticker := time.Tick(wdc.check.Interval)
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c := wdc.check
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// this method is called only with
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// w.mu locked
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w.running++
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go func() {
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defer func() {
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w.mu.Lock()
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defer w.mu.Unlock()
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w.running--
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if w.running == 0 {
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// last goroutine to exit will also
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// close the output chan
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close(w.events)
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w.monitoring = false
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}
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}()
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for {
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w.limiter <- struct{}{}
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ctx, cancel := context.WithTimeout(context.Background(), w.timeout)
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defer cancel()
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status, err := c.Check(ctx)
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<-w.limiter
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s := CheckResult{
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Name: c.Name,
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Status: status,
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Error: err,
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}
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if s.Status != state.Status || s.Error != nil {
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w.events <- s
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}
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state = s
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select {
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case <-ticker:
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// continue looping
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case <-wdc.stop:
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// stopping this specific check
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return
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}
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}
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}()
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}
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func (w *Watchdog) stopMonitoring(wdc *wdCheck) {
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close(wdc.stop)
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}
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func runChecksConcurrently(ctx context.Context, ch []Check, concurrency int) []CheckResult {
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statuses := make([]CheckResult, 0, len(ch))
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m := sync.Mutex{} // for append operations
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sema := make(chan struct{}, concurrency) // semaphore to limit concurrency
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done := make(chan struct{}, len(ch))
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count := len(ch)
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for _, e := range ch {
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sema <- struct{}{} // acquire
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go func() error {
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defer func() {
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<-sema
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done <- struct{}{}
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}()
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// relying on assumption that CheckFunc obeys context
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// cancellation
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status, err := e.Check(ctx)
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r := CheckResult{
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Name: e.Name,
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Status: status,
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Error: err,
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}
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m.Lock()
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defer m.Unlock()
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statuses = append(statuses, r)
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return nil
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}()
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}
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// wait for all to finish
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for range done {
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count--
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if count == 0 {
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close(done)
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}
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}
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return statuses
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}
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